Secure reward event
A server-authoritative reward pattern where the client sends an ID and the server owns the item, amount, location and cooldown.
- Server-owned reward catalogue
- Distance validation
- Cooldown checks
- No client-supplied reward amount
No signup wall. No mystery download. These are small open-source starter patterns for QBCore and Roblox Luau, with the security-sensitive decisions kept on the server.
Use the example, inspect every line, then adapt it to your own project. Each resource links directly to the public source.
A server-authoritative reward pattern where the client sends an ID and the server owns the item, amount, location and cooldown.
A small RemoteEvent pattern that treats client arguments as requests, then re-checks type, location, cooldown and reward rules on the server.
A server-only QBCore Discord webhook utility with domain validation, rate limiting, bounded payloads and mention suppression.
The free code is useful on its own. When your project becomes specific, bring the actual script and error into the workspace.
Open the source, read it and copy only what fits your project.
Use a development server or test place. Do not trust generated or copied code without testing it.
Paste the failing code and console output into Stellar Debug for a project-specific second pass.
Stellar AI supports QBCore, ESX, ox_lib and Roblox Luau workflows. Free accounts can try the workspace without a card.