Gang systems are what make serious FiveM roleplay servers stand out. This guide covers everything you need to set up turf wars, gang income, member management and territory control on QBCore.
A gang system lets players form criminal organisations, claim territory on the map, earn passive income from turfs they control, and engage in turf wars with rival gangs. The best systems include a gang menu, rank management and database persistence so progress saves between sessions.
"Make a QBCore gang system with turf wars, gang territories on the map, passive income every 10 minutes for controlled turfs, gang member management with ranks, and a gang stash. Include database tables, fxmanifest, client.lua, server.lua and config.lua"
Gang systems need database tables to store gang data, members and turf ownership. Your generated script will include SQL — run it in your database manager before starting the resource.
Open config.lua and set your turf locations — these are the coordinates on the map where gangs can claim territory. Set income amounts and timers to balance your server economy.
Use the owner console to create a test gang and assign yourself as a member. Then walk to a turf location and interact with it to start a capture. After the timer, your gang should own the turf and start earning income.
Describe your perfect gang system and Stellar AI writes all the files — turf wars, income, member management — ready to drop in.
Generate my gang system →