Economy flow
Plan harvesting, processing, selling, cooldown rules, item rewards and police alert chances before writing Lua.
QBCore drug system script generator
Use Stellar AI to map collection zones, processing steps, item configs, selling logic, police risk, cooldowns, rewards and test steps for a QBCore roleplay economy.
Plan harvesting, processing, selling, cooldown rules, item rewards and police alert chances before writing Lua.
Use clear config values for zones, items, prices, risk, cooldowns and required jobs instead of hard-coding everything.
Review the output and test privately before changing a live server economy.
Rewards and money changes should be validated on the server so players cannot trigger easy exploits from the client.
Add cooldowns, dispatch chance, minimum police checks and location variation so the economy does not become too easy.
Ask for fxmanifest, dependency notes, shared item config and resource start order so the script is easier to install.
Stellar can draft a structured starting point and install checklist. You should still review the code and test on a private server before using it live.
Yes. Include your inventory system in the prompt so Stellar can adapt item names, exports and install notes.
Bigger systems usually need more follow-up prompts, debugging and longer output. Plus and Pro plans are better for full server systems.
Start free, paste your framework details, then use credits for follow-up fixes and bigger files.